3D Environment Artist working at Pixel Toys.
I am passionate about realizing visions and bringing them to life with likeminded people who share my love for games development. I enjoy exploring the world, and finding the beautiful things and renovating them in games.
Drop Dead:- Dual Strike Edition (Oculus Rift/Quest) - Worked on Drop Dead Dual Strike implementing a new lighting system accross the all the games existing levels, creating high quality assets unique to this version of Drop Dead, and implementing new shader tech throughout the game.
Warhammer Age of Sigmar:- Realm War (Android/IOS) - Worked as a 3D artist supporting a range of areas of development including environment creation, and AR implementation.
3d Artist, worked on Warhammer Age of Sigmar Realm war towards the end of production working on Games Workshops awesome I.P.
My work generally was around the environment production including creating a new environment - Hysh which was the final playable arena for the game upon launch and from there I worked with other artists on adapting current environments to work with the AR camera mode and bug fixing for the environments.
Currently working on even more exciting things.